GUS Daily Digest Fri, 25 Feb 94 0:07 Volume 11: Issue 23 Today's Topics: ARENADMO.ZIP cd audio cable Didn't get today's digest. Gravis Ultrasound Bad Press. (Posted to PC Review Magazine) GUS & Pentiums GUS + SB + StarControl 2 = :( Any fixes? GUS Daily Digest V11 #22 (5 msgs) GUS Hardware revisions GUS version GUS vs. the world GUX S MAX When? How do you find version number? Also...Surround sound... How to get Oxyd Magnum working with SBOS Linear volume Noise on one channel Now is the time to Storm the UK PC mags playmidi from gus0040.zip ripping samples from Gustrit SBOS & Megaem with MS DOS 6.2 Sony CDrom... Sound Site CD-ROM Offer T7G and GUS This and That Ultramid Weird music in SC2000 with AIL32 Standard Info: - Meta-info about the GUS can be found at the end of the Digest. - Before you ask a question, please READ THE FAQ. ---------------------------------------------------------------------- Date: Thu, 24 Feb 1994 12:24:36 -0400 (EDT) From: Don't Look Back Subject: ARENADMO.ZIP Maybe it's just me, but using two different versions (OS/2 and DOS, most recent releases), the arenadmo.zip file from UML is corrupted. Think twice before you try to FTP a 1.8+ MB file. Jeff ------------------------------ Date: Thu, 24 Feb 1994 13:14:01 -0500 From: Fok Leslie Li Sze Subject: cd audio cable Hi! I've just rigged my own cd audio cable. To my dismay, I could not find the proper plug that will fit my NEC CD-ROM drive. So I just wrap the wire onto the pins. The cable works, but I find the volume output is a bit low comparing to the line out GUS Volume (The .wavs in Windows sounds really loud when red book audio sounds normal.) I wonder if it is because of my cable, or its supposed to be that way. In yesterday's digest, I`ve notice that the 16-bit daughter card comes with a new Windows mixer that can adjust CD volume as well, I wonder will it be available for us who don't have the 16-bit daughter card? BTW I use Ultrinit 2.18 with -o -l -m128 (and the cable cost me 3 bucks altogether 8-> ------------------------------ Date: Thu, 24 Feb 1994 21:50:57 -0700 (MST) From: Dave DeBry Subject: Re: Didn't get today's digest. Shannon Bradford spilled a Coke into a keyboard, producing this: > I didn't receive today's GUS Daily Digest (2/24/94) #11 volume 21. Please > resend. I appreciate the fact that people look forward to getting their digests everyday. However, there are now ~1800 people on the list. I can't respond to things like this. That's why we have the ftp site that holds all of the digests. Please folks, look there first. Thanks! -- Dave ddebry@ debry@ \ DeBry dsd. peruvian. | "A jar of eyes can be a tasty treat." es. cs.utah. | com edu / ------------------------------ Date: Thu, 24 Feb 1994 12:02:18 +0000 From: fadhley Subject: Gravis Ultrasound Bad Press. (Posted to PC Review Magazine) Dear Sir, After reading your review of PC soundcards, I was dismayed to see that the Advanced Gravis Ultrasound was given such a poor rating. The results of your review contradicted those of my own experience. The GUS was criticized for having no games support. Actualy there are more games released in the last 6 months that use the GUS fully than those that used all of the SB-16's advanced features. Those games that do support the GUS tend to put Sound Blaster emulator cards to shame. Gravis was also criticised for providing poor soundblaster emulation. The article was misleading in that it implied that a GUS owner would want to use soundblaster emulation most of the time. This is certainly not true. I chose a GUS because I wanted the best possible sound. It would be such a waste to use something as capable as the Ultrasound as just another Sound Blaster emulator. It can be argued that this is the Ultrasound's strength - despite the Soundblaster 16's good features, in games it will allways be used a Soundblaster Pro. When the gravis is supported it normaly is used more fully. Most of the time, where a game has native GUS support your magazine failes to acknowlege this fact. For example, in the review of Doom the check-box at the end only lists Adlib and SoundBlaster support. Any die-hard Doom fan knows that the only way to play it is with an Ultrasound.Compared with a sound blaster emulator card, The sound is clearer, the sterio effects are more realistic and the music is definitely better. All I ask of your magazine is that when a game supports the Ultrasound, please mention it in your check-box, and next time your magazine reviews soundcards, please take a little bit more time to appreciate the Ultrasounds exceptional features. Salim Fadhley - Electronic Engineering sudent at Nottingham University. Email Address: EEYJSFA@unicorn.nott.ac.uk. ------------------------------ Date: Thu, 24 Feb 94 02:17:43 CST From: "GUS RuleZ!" Subject: GUS & Pentiums >>I don't know if I missed it, but I didn't get a response to the following: >> >>Can I use a GUS in a Pentium? Have there been any reported problems? > >Except for some problems with SBOS, the GUS works fine in a Pentium. I have >had problems getting SBOS to work with just about anything. To date I only >have only found 3 programs (7 Cities of Gold, original Lemmings slowdown utility for this one>, and the FC Panic Demo). > >I'm running a Gateway 2000 P5-60. Other Pentium owners have reported similar >problems (to me and to Advanced Gravis). Wait, I have Dell P5/60, and I have no problem with running SBOS in my system. I have used SBOS with Falcon3 and some other games with no problem at all. +=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+ | W i t y G a n d a | -=<* as101@cleveland.freenet.edu *>=- | | +::::::::::::::::+ | SMAK1 Alumni? Join the SMAK1 mailing list! | +=-G=-R=-A=-V=-I=-S=-+=-U=-L=-T=-R=-A=-S=-O=-U=-N=-D=-+=-R=-U=-L=-E=-Z=-+ ------------------------------ Date: Thu, 24 Feb 1994 16:07:20 -0800 From: Brian Ingalls Subject: GUS + SB + StarControl 2 = :( Any fixes? I am having trouble getting StarContol 2 to run with my current configuration (GUS + SoundBlaster). The damn game tries to auto- detect my soundcard and immediately locks up, even if I use the command line overide to force the game to use GUS sound. The docs mention this being a problem and supplying no other solution except removing one of the cards. Has anyone devised an alternative fix for this? Brian T. Ingalls | "640K ought to be enough for Email: bingalls@hebron.connected.com | anybody." Everett Washington | -Bill Gates, 1981 ------------------------------ Date: Thu, 24 Feb 94 14:00:14 +0200 From: Yossi Oren Subject: Re: GUS Daily Digest V11 #22 >From: johnz@saintjoe.EDU (John Zmaczynski) >Subject: Star Control II > >I'm trying to run Star Control II and for some reason the music is screwed >up >now. It used to be that the sound would goof up a bit in the menus (the >"bing" as you go from menuitem to menuitem was awful sounding). Now, >most of the music is very grating to the ears, because of wrong notes. > >Any suggestions on how to fix this? StarCon2 has problems with the extra memory on GUSses with over 256K of RAM. Simply type ultrinit -z before running the game. This zeroes out all GUS RAM, in fact solving the problem. Yossi. +---+---+---+---------------------------------------------------+---+---+ | = | E |_|/| Signature 1.2 | V | ^ | +---+---+---+---------------------------------------------------+---+---+ |Yossi Oren, Al-Daf Engineering Ltd., Rishon Le-Zion, Israel. Help | ++-----------------------------------------------++--------------------++ ||Internet EMail:LIOREN1@WEIZMANN.WEIZMANN.AC.IL || The people are with|| ||Bitnet EMail:LIOREN1@WEIZMANN ++ the Golan Heights! || || "Even if you do live in this country, it doesn't mean ++ DOOM!! || || you have to behave like an animal." --Nati || GUS!! || +=========================================================++============+ ------------------------------ Date: Thu, 24 Feb 1994 08:59:34 -0500 (EST) From: "Todd C. Gleason" Subject: Re: GUS Daily Digest V11 #22 Excerpts from mail: 24-Feb-94 GUS Daily Digest V11 #22 by GUS Server@dsd.es.com > Many people seem clueless as usual to the location of GUS0041.ZIP. It's on > EPAS in the /pub/pc/ultrasound/submit directory. > > Geez, if *I* can find it, so can you. Dude, you're retarded or something. In an ftp session just now, to klingon, in /pub/pc/ultrasound/submit: ftp> dir *41* 200 PORT command successful. 150 Opening ASCII mode data connection for /bin/ls. -rw-r--r-- 1 50 64543 28 Feb 20 21:33 gus0041.please 226 Transfer complete. ftp> Or did you mean the *other* submit directory? ;-) Really, just take gus0038 and stuff gus0040 on top of it. I was having tons of problems, and gus0040 fixed them all. Now all my stuff works again. Windows doesn't kick me out the first time--ultrainit properly initializes my gus (apparently v. 2.4?) at boot-up, apparently that was why windows dropped me out to dos, but somehow the gus got initialized then, because it worked the second time. "I have passed through many things--from loving one woman to watching many, enjoying my X and the arms on my chair, Chicken and Spinach while watching 'de killing, going backwards into 'de Null-SPACE or forward into Hough, for Bigger Sound and smaller ego, the Old Gnus and the New Olds, here I stand at last, awaiting the challenge." --Todd Gleason ------------------------------ Date: Thu, 24 Feb 1994 9:24:37 -0800 (PST) From: KOZARD@uvphys.phys.UVic.CA Subject: Re: GUS Daily Digest V11 #22 PLEASE tell me John Smith (Gravis) is not serious about the 16 bit option not working on a 3.7 GUS. His message says 2.2,2.4 and 3.4 But no 3.7 ?!?! And does anyone know why Tech@Gravis.COM is a black hole ? Ken KOZARD@UVPHYS.PHYS.UVIC.CA (If the 16 bit board doesn't work I'm going to take this GUS back. It still play drums like pastic buckets and locks windows. The 16 bit not running on a 3.7 is the last straw.) ------------------------------ Date: Thu, 24 Feb 1994 12:33:20 -0500 From: Phat H Tran Subject: Re: GUS Daily Digest V11 #22 > Date: Wed, 23 Feb 94 8:58:46 CST > From: Jim English > Subject: 3d sounds? > > Why are they wasting time trying to emulate 3d sound with 2 > speakers? Why don't they just make it in Dolby Pro-Logic Surround? Surround Sound and "3D" sound have different goals. 3D sound attempts to make sound sounds appear to originate at locations other than where the speakers are located. Surround Sound just relies on additional speakers. Complete surround sound would require speakers arranged in a sphere around the listener. 3D sound tries to achieve the same effect but without all those speakers. > Date: Wed, 23 Feb 94 02:21:38 CST > From: johnz@saintjoe.EDU (John Zmaczynski) > Subject: Star Control II > > I'm trying to run Star Control II and for some reason the music is screwed > up now. It used to be that the sound would goof up a bit in the menus (the > "bing" as you go from menuitem to menuitem was awful sounding). Now, > most of the music is very grating to the ears, because of wrong notes. You have to use a 16-bit DMA channel, and, if you have a 1 MB GUS, clear GUS memory before playing the game. Phat. ------------------------------ Date: Thu, 24 Feb 1994 11:42:56 -0500 (EST) From: Timothy B Martin Subject: Re: GUS Daily Digest V11 #22 Excerpts from mail: 24-Feb-94 GUS Daily Digest V11 #22 by GUS Server@dsd.es.com > Does anyone have a util that will convert Ultra Tracker .ULT files to .MODs? > I know they're different, but there should be some way to do it. Thanks. > later... This is not practicle since ultra tracker files can have up to 32 channels and mods are either 4, 6, or 8. So if you have an .ULT file with 16 channels, and you convert it to an 8 channel .MOD, you'd be missing half the song/instruments. maybe if the .ULT was only a 4, 6 or 8 channel one, you could do this, but i haven't seen too many .ULT with that few channels since the idea is to use as many as you need for the music... -tim "Sleep is good, dreams are better." ~A.J.C. ------------------------------ Date: Thu, 24 Feb 1994 17:06:15 SST From: "FLAT^^TOP AT DISCS, NUS, SINGAPORE" Subject: GUS Hardware revisions Yesterday in the digest Phat wrote >Latest is revision 3.7. The main enhancement is a much improved line >mixer with adjustable levels on the CD, Line, and Mic inputs. > >Phat. Synergy, the OEM supplier of the CDrom upgrade for GUS claims that Gravis is not shipping the 3.7 card yet, they think they only have the 2.4 (or could it be 3.4) ? But they also said that their GUS boards come with the latest 3.1 software. Okie, so should i cross my fingers and hope to get the 3.7 card ? please advise.... cheers Jerry /------------------------------------------------------------------------\ | <<<<<<>>>>>> Email: kohkhang@iscs.nus.sg | | MSwin, GUS & Scout+ Terbo User, Fanatic Gamer, DOOMer, BT, ST & SW fan | \------------------------------------------------------------------------/ ------------------------------ Date: Thu, 24 Feb 94 10:39:48 +0100 From: oss@itnsg1.science.unitn.it (Stefano Oss) Subject: GUS version Sorry for the STUPID question: where can I get my GUS card version number? I mean, is it located somewhere on the board? I was bought in February 1992. Thanks, Stefano. -- Stefano Oss e.mail oss@itnsg1.science.unitn.it Physics Department University of Trento 38050 POVO (TN) Italy tel. ++39 461 881 663 (voice) ++ 39 461 881 696 (FAX) ------------------------------ Date: Thu, 24 Feb 1994 15:10:37 -0700 (MST) From: shannon@physics.Arizona.EDU (Shannon Miller) Subject: GUS vs. the world I've been seeing a lot of ranting and raving on this newsletter for quite some time now about how wonderous the GUS is and how everything else sucks compared to it, etc., etc. Yes, I admit, it is a good sounding card. Yes, it does have many very nice features. And yes, it is easy to use from a programming standpoint. HOWEVER, None of you seem to realize that when a magazine evaluates a card's "worth" to the market, they also analyze things like ease of installation and maintenance, average number of games which support it, and future support and development. I have owned my GUS for a few months now, having upgraded from the original, vanilla SB, a card which was unerringly reliable, supported, and sounded pretty damned good for its pricerange. Yes, I was impressed with the GUS's sound, but I quickly found myself having to go through bizarre gyrations to get even the tiniest game to work with it. If I wasn't having to use the fairly poor SBOS emulation which makes games which I once thought had interesting music now sound disgusting and worse-than-Adlibish, I was replacing drivers in the game, trying experimental configurations for emulation routines in memory, and generally executing contortions usually associated only with something as awkward as Autocad. Now think of if I were not such an experienced computer user. Let's say I just wanted to play games. Do you think I would really want to spend an hour each time I get a new game trying to figure out IF my sound card can work, if so in what mode, and even then how to get it there? With my rather educated past in computers, I still find it highly frustrating having to guess at how to get a game to work with this mammoth brown card. True, if the world were peachy and we had just as much press and good cheer as the SoundBlaster (which will not happen due to our pricerange), then all games would support us and we could all smile smugly at the "lesser" hardwares. But we can't, because we're not hardly supported at all, and emulators just don't cut it with the memory-hogging, highly idiosynchronic world of computer games (not to mention the utter failure at SBOS emulation of anything approaching true SoundBlaster sound). So my reply to all of you who are "amazed" at how little press the GUS gets and how you are sure that the entire computing industry is run exclusively through bribes is to look at exactly what it TAKES to get this great sound. A large portion of computer owners don't have the skills to keep this card running. Most computer owners don't know what the Internet or a BBS IS, let alone want to spend long-distance charges downloading new drivers for each game they buy. I sincerely hope that Gravis finds a way to get much more support than they have. Obviously... I blew a good wad of cash securing this little piece of hardware (after, I might add, a Pro Audio Spectrum 16 failed to work with my machine). And yes, it is a good-sounding card. But please don't be so confused when magazines fail to recommend it to the general consumer quite yet. I know that I would be lying if I did myself. Shannon@fermion.physics.arizona.edu ------------------------------ Date: Thu, 24 Feb 94 14:54:18 CST From: Erick_Bergquist@edtng.Kenosha.WI.US (Erick Bergquist) Subject: GUX S MAX When? When is the GUS MAX going to be released, or if its already out where can one order one at? I'd rather get a GUS MAX with the 16bit recording, SCSI-II, etc. then get the daughtercard for the current GUS. Also, whats the price tag on it? If I do get one, I'll probably sell my GUS w/1meg for a decent price, or swap it for a PAS16, or something. -- Via DLG Pro v0.995 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=//-=-=-=-=-=-=-=-=-=-=-=\\-=-=-= ITCnet: 85:872/203 -!- KENOnet: 10:11/0 // The Project Team '93 \\ T 9 Erick_Bergquist@EDTNG.Kenosha.WI.US // CIS Major - Happy GUSing \\ P 3 [------Insert Wise Saying Here------] // Programmer/Artist\Musician \\ T -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=//-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\-= ------------------------------ Date: Thu, 24 Feb 94 11:30:05 EST From: Akintunde Omitowoju Subject: How do you find version number? Also...Surround sound... I was wondering how do you find the version number of your GUS. I have no idea which one mine is. Also, is there any information in programming Dolby Surround sound? If there is, where can I get it from? Thanks!!! Akintunde Omitowoju zao1@etsu.bitnet (BitNet) zao1@etsu.east-tenn-st.edu (InterNet) ------------------------------ Date: Thu, 24 Feb 1994 22:02:17 CST From: alan@odie.lonestar.org (Alan H. Perry) Subject: How to get Oxyd Magnum working with SBOS I am at my wits end! I cannot get Oxyd Magnum to work with the SBOS (latest version from GUS0039 nor version 1.20) TSR. I have tried all of the options, and the X options, all to no avail. On the options I can get to work (sort of), one of two things happens. 1. I get soundblaster sounds, but the screen draws up so slow that I can just about see every pixel drawn. Takes roughly 10 minutes to draw the screen... 2. The screens are drawn up okay, but I don't get sound, and when I hit something that would normally produce a sound, the game halts for about 3/4 seconds. Has anyone gotten this game to work with SBOS? I sure hope this post worked okay, this is my first time... - Alan -- +----------------------------------+------------------------------------+ | Calling from my home... | Reader, suppose you were an idiot. | | | And suppose you were a member of | | alan%odie@rwsys.lonestar.org | Congress. But I repeat myself. | | | - Mark Twain | +----------------------------------+------------------------------------+ ------------------------------ Date: Thu, 24 Feb 1994 09:47:50 -0600 (CST) From: Siu-fung Lee Subject: Linear volume Alright... I've had enough of this "linear is better" crap. Someone explain to me WHY it is better. And please don't say because other sound cards do that. It doesn't seem to make sense that linear vol is better than log. I mean, the dB system is log. Most stereo equipment (I think...) uses logarithmic scale. So what's the deal? Is this another CL "lower quality" standard? |\ /\ | Siu-Fung Lee University of Manitoba | \/ \| umlee182@cc.umanitoba.ca Zeat Gundam & Knight of Gold; Four & Bell-chan. "If the world was based on Apple's ideology of 'user friendliness,' VCR's would be considered 'too complicated for the average user,' and Lego would be 'a tool for senior development engineers!'" ------------------------------ Date: Thu, 24 Feb 1994 19:05:29 +0900 From: "A.Tomita,Jr." Subject: Noise on one channel ------------------------------ Date: Thu, 24 Feb 94 11:49:15 GMT From: Mcgarry D P Subject: Re: Now is the time to Storm the UK PC mags > From: fadhley > Subject: Re: Now is the time to Storm the UK PC mags > They also consistantly rate the Orchid wave thingy higher Despite the SoundWave being considerably more expensive (and, I hear, not sounding quite as good, and no ability to change the MIDI patches), and the GameWave not having **any** recording capabilities, 8 bit or not. > I'm going to write off to all of the PC magazines to see if I > can get some slightly fairer representation. I suggest that > all of us UK Gussers should do the same. I will be.. Dave. ------------------------------ Date: Thu, 24 Feb 1994 14:49:17 +0100 (MET) From: Danny Greefhorst Subject: playmidi from gus0040.zip I got the new playmidi from the gus0040.zip archive. The drum patches now sound better. But there still is a thing that doesn't sound right compared to the 2.06 playmidi and the windows midi drivers. Sometimes the sound gets louder suddenly. For instance if you listen very carefully to the beethovens 5th that was shipped with your GUS you will hear the applause suddenly growing louder, what it didn't do in the old playmidi. It also does a similar thing with the Eve of the war midi file, at the end of the violin(?) intro. Another thing I don't like with the new playmidi is that when you press ESC to break the song the sound doesn't end right away but the patches are played a bit longer, and that kind of annoys me ... Danny -- Danny Greefhorst(dgreefho@cs.ruu.nl) | Utrecht University As a finishing touch, | Department of Computer Science God created the Dutch... | The Netherlands ------------------------------ Date: Thu, 24 Feb 1994 11:23:34 ADT From: "Craig Galbraith" Subject: ripping samples from Gustrit Hey all! I am currently looking for a way to extract those crisp sounding open and closed hi hats from that Ultrasound commercial by Triton. I have tried using a couple of old mod extractors but they didn't work. Are there any new programs that might allow me to do this? If so, what are they called and where are they? thanks, Craig Galbraith j5oa@unbsj.ca are you phishsperienced? ------------------------------ Date: Thu, 24 Feb 1994 14:43:44 -0500 From: Martin H Rogers Subject: SBOS & Megaem with MS DOS 6.2 Some kind souls replied to my plea for help several days ago--thank you. I still don't have the latest version of SBOS working with FS 5.0, though. The common thread for those that do have it working seems to be use of MS DOS 5.0. In addition, I recall posts about the targetting pause not being present with X-Wing and Megaem when EMM386.EXE from MS DOS 5.0 or Windows 3.1 was used. Also, one person wrote me he had success with the latest version of SBOS and FS 5.0, but did not use extended memory. I do not recall which version of DOS he used. So, Gravis (or anyone else), is there a problem with MS DOS 6.x and your emulation software? Or did Micro$oft change something in their use of extended memory through EMM386.EXE and not tell anyone? -Martin Rogers ------------------------------ Date: Thu, 24 Feb 1994 17:09:21 SST From: "FLAT^^TOP AT DISCS, NUS, SINGAPORE" Subject: Sony CDrom... Jim English wrote in yesterday's digest >I have the Sony CDU33A (Double spin) and the Audio cable that >came with it fit right onto the gus 1st time no problems. All the pins >were in the right places too! (Yea sony) I'm still using their controller >card though as i do not have a CD-ROM daughter card for my GUS and they choose >not to put the CD-ROM controller directly on the board (boo gravis) :). >-jim I know about the perfmance of the sony 33A, but what is the below model all about ? GMS SONY328 CD ROM Drive Double Speed 300KB Transfer Rate, Electronic transport mechanism, MPC Level I & II Compatible Kodak PhotoCD Multi-Session Compatible Caddyless, can play audio CD's without software. someone please help.... cheers Jerry /------------------------------------------------------------------------\ | <<<<<<>>>>>> Email: kohkhang@iscs.nus.sg | | MSwin, GUS & Scout+ Terbo User, Fanatic Gamer, DOOMer, BT, ST & SW fan | \------------------------------------------------------------------------/ ------------------------------ Date: Thu, 24 Feb 94 11:45:01 HST From: David Komatsu Subject: Sound Site CD-ROM Offer I am posting this an an information post since there have been some changes in the ordering information for the Sound-Site CD-ROM. As well as a new address there is also a new lower price. Also if you are a MOD/MIDI author and would like your work to appear on a future version of the CD-ROM please write me at: davek@uhunix.uhcc.hawaii.edu. The Sound Site CD-ROM ---------------------- Island CD Creations is pleased to announce The Sound Site CD-ROM. This disk contains a large collection of music files taken from the Saffron archives including over 1350 MOD files and nearly 500 MIDI files. This disk also contains 669, STM, OCTAMED and OKTAMOD files. All sound files are stored on the CD-ROM uncompressed allowing playback directory from the CD-ROM. Included are players for IBM PC & Compatibles, Mac, Amiga and various Unix platforms. Also included are the complete back issues of the Sound Site Newsletters as well as Frequently Asked Questions Lists for various sound related topics. The disc is formatted ISO-9660 and is readable by any platform supporting this standard. The disc contains ASCII formatted index files for the music files and program utilities which are readable by any ASCII file viewer. The disc is being offered at $15.00. This price includes shipping to anywhere in the world. Send check or money order in US Funds to: Island CD Creations 2357 S. Beretania Street Suite A Box 592 Honolulu, HI 96826-1499 Attn: Sound Site CD-ROM offer Please include the following information: Name __________________________________________________________ Shipping Address: _____________________________________________ _____________________________________________ City/State/ZIP : _____________________________________________ Where you heard about the CD: GUS Mailing List Type of Computer: _____________________________________________ Electronic Mail Address: ______________________________________ Hawaii residents please add 4% sales tax. Special discounts available for music composers and music utility programmers, contact us for more information. For more information write to the above or contact us at: duane@shell.portal.com (Duane Takamine) Please specify: CD-ROM in the message header. |------------------------------------------------------------------ | ___ ____ | Editor of The Sound Newsletter | | < \ /\/\ /\/ __) | On the leading edge of sound | | | \/ \ \ / / / ---------------------------------------- | | |\ \ \ \/ / (_ | davek@uhunix.uhcc.hawaii.edu | | | |/ / _\ \ / ___) | -----> Dave | | | /_____ \/ <__ | | | <___/ \_\_____) | Ask about the Sound-Site CD-ROM | |------------------------------------------------------------------ ------------------------------ Date: Wed, 23 Feb 94 22:18:03 CST From: "Brian K. McClure" Subject: T7G and GUS Hello! I tried downloading the T7G fixes from archive.orst but I still cannot get t7g to recognize nor work with the GUS. Can anyone give me some suggestions? I have had this card for 3 days and also justgot the updates (0038 etc...) and am not quite sure about what I am doing. TIA. -Brian mccl0041@gold.tc.umn.edu ------------------------------ Date: Thu, 24 Feb 1994 15:34:01 +0000 (GMT) From: Toby Subject: This and That Luky for You Phat, you don't seem to have many problems with your GUS. Neither did I until I installed gus0038. The ultrinit v2.16 would not initialise my GUS properly so I have to run GUSMOD to get anything to work. Now I had hoped that v2.18 (a bug *fix*), from GUS0040, would fix this. NOOOOO It does not! I have a v2.4 rev card. Megaem does not work either. It reports Honky.pat not found. I know this is a FAQ but not a difficult problem to solve surely? I may be tempted to reinstall my 2.54 disk set. and "Go back to basics" but it is arse ache. On the subject of GUS reviews in games mags etc. Yes do write to them and give them grief. But also remember to write to games publishers. They hold the Key to this situation. Once there is sufficient native support (not AIL) all these mags will see how good the card is and be forced to eat their words. # | \ / ~~|~~ /~~~\ ! ! {} ............................ | # * < \ /\ / /~\ | | |---| /\ {} Pessimism? It'll never work. > * # | \/ \/ \_/ | \___/ ! ! /~~\ {} ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | # ------------------------------ Date: 24 Feb 94 10:56:13 GMT From: "M.BLAGDON" Subject: Ultramid What exactly is Ultramid and what does it do? I have looked through my directories and only found it in a Gus supporting demo. Does this mean that it came with the demo software? The version I have is 1.02, the latest is 1.08, is it worth updating? or will updated versions arrive with the software that uses it? Any help appreciated, Mark Blagdon.Mark Blagdon B5 Clifton Block Mechanical Engineering Dept (0602) 513823 Nottingham University Nottingham NG7 2RD ------------------------------ Date: Thu, 24 Feb 1994 14:02:13 -0800 (PST) From: jtang@argon.chem.ucla.edu (James Tang) Subject: Weird music in SC2000 with AIL32 Okay, so I got the new 32bit driver (AIL3213 I believe) and installed and run SC2000. So, it runs fine, sometimes. The problem is that, sometimes, the music is not play properly. I know what it is suppose to sound like by using SBOS, and when I use the AIL32 driver it doesn't sound right sometimes. When it "screws" up, SC2000 will sort of play throught its patches. I get a random mixture of "applaus", "birthday party whsiles", and some random music. Am I the only one having that problem? Any solution? (I have it set on general midi and sound blaster for sound FX). I have tried using GUSCLEAR, load the patches, then run the game, but I still get this weird music. Also it screws up almost everytime if I play the time for over an hour. HELP!!!! james ------------------------------ From: (null) --- Date: Sun, 20 Feb 1994 15:15:59 IST From: Doron Shikmoni Subject: {GUS}: Static recorded on one channel only Newsgroups: comp.sys.ibm.pc.soundcard Recently I heard some disturbing noises when trying to record on my GUS (connected a CD and used GoldWave to record). To test it out, I disconnected all inputs from the GUS and started to record, at 8 bit/44.1 Khz STEREO. The result was quite disturbing: there is constant static noise on one stereo channel only. The other channel is silent (well, as silent as the regular hiss). The phenomenon is totally consistent. I made sure nothing is connected to the input lines. Is my GUS broken? Is there something I can do to correct this problem? (It's a new card - still on warranty). H/W version is 2.4. --- I noted the same noise when sampling, either from MIC IN or from LINE IN. At first I though it was something to do with interference from other boards on my system, but as you find the same noise, now I'm curious to know what may be causing it. Can anybody give me a clue ? --- ----------------------------------------------------------------------------- Alberto Tomita Junior alberto@ishiilab.dnj.ynu.ac.jp YOKOHAMA NATIONAL UNIVERSITY tel: +81-45-335-1451 ext. 2906 Div. of Electrical & Computer Eng. fax: +81-45-338-1157 156 Tokiwadai, Hodogaya-ku Yokohama 240 JAPAN home: +81-45-743-3680 (tel & fax) ----------------------------------------------------------------------------- ------------------------------ End of GUS Daily Digest V11 #23 *******************************