GUS Daily Digest Fri, 17 Feb 95 9:37 PST Volume 19: Issue 17 Today's Topics: Descent and GUS (yeah, I know...) Exception 13 from QEMM GUS and Win95 (324) GUS Daily Digest V19 #16 GUS Max with Panasonic CD-ROM Internet Phone MIDI in Windows PMAKER Help Requested QEMM, GUS, Win95, etc... SimCity 2000 What's the deal with MAXBOS for the Ultrasnd?? win95/GUS Yet on more thing about 3D-effects Standard Info: - Meta-info about the GUS can be found at the end of the Digest. - Before you ask a question, please READ THE FAQ. ---------------------------------------------------------------------- Date: Thu, 16 Feb 1995 22:13:26 -0400 From: j5oa@jupiter.sun.csd.unb.ca (Craig Galbraith) Subject: Descent and GUS (yeah, I know...) I know this has been asked many times already but I haven't been able to get this game to work with my GUS. I have made a boot disk with the BARE minimum on it. Whenever I select GUS for BOTH sound and music, the screen locks up on "loading...". Whenever I select GUS for sound and NONE for music, I get a bunch of weird DOS4GW errors flowing on the screen followed by a complete lockup! I have no idea what the heck is going on there. I just see a spew of numbers with "error" stuck in here and there. I CAN, however, play the game without sound or music. But, what's the point? I have tried sbos and it gives some library error which messes up my screen and locks on my machine. I tried megaem, lockup. Is there some special config that magically works for everybody? :) Thanks Craig Galbraith j5oa@jupiter.sun.csd.unb.ca ------------------------------ Date: Fri, 17 Feb 95 09:01:41 EST From: Bryan Maher Subject: Exception 13 from QEMM >> Yesterday I found out that I could get the GUS sound in the Mortal Kombat II >>demo to work. What I did was to go to the sound directory and rename all the >I tried this last night. Yes, indeed I got some music in the background. Then >I got Exception 13 from QEMM. Every time. Has anyone else tried this and gotten >it to work? In regards to MKII - no. But just for everyone's benefit, I was having trouble loading mega-em and the new maxsbos with QEMM 7. I was continually getting corrupted EMS and Exception xx errors. Frustrated, I reverted back to version 6.02 and troubles went away. I don't know if it is poorly written software on Gravis's part or whether Quarterdeck is just trying a little to hard in finding new ways to screw with DOS's guts. Bryan Maher Gussin' to the MAX ------------------------------ Date: Thu, 16 Feb 1995 11:37:38 -0800 (PST) From: arnette@netcom.com (Bill Arnette) Subject: Re: GUS and Win95 (324) > Okay, I'm assuming you're using the same build as I am (324). The thing > about your solution is that when I was testing that with the 302 build > reming out QEMM did change the results (but not for the better) instead of > me getting the QEMM protection error I got a straight system crash. When I > loaded up win95 in fail-safe mode it gave me a "error initializing > gravultr.386 driver" window. And that was that. > > Did you get that as well before? > Yes I am running build 324. I upgraded to 324 from 224 so I did not have a chance to try it with build 302. Also, I was running EMM386, not QEMM. I did not remove EMM386 completely, I just removed the RAM option. Also, I believe I get the gravultr.386 error when I boot fail-safe, but it doesn't crash or hang. Go figure. Most thigs work pretty well. What don't work are apps that use patch cacheing. I have to nanually load patches with PatchManager. Also PatchManager does not show the correct ammount of memory available and for some reason it thinks I have a bank 11 and insists on defaulting to that bank. Even when I remove bank 11 from ULTRASND.INI. I have also occasionally been experiencing random sounds when playing back MIDI files. Bill -- Bill Arnette arnette@netcom.com ------------------------------ Date: Thu, 16 Feb 1995 13:57 -0500 From: DANTONIO@PROCESS.COM (Momentary Language, Sexual Situations) Subject: Re: GUS Daily Digest V19 #16 >I tried this last night. Yes, indeed I got some music in the background. Then >I got Exception 13 from QEMM. Every time. Has anyone else tried this and gotten >it to work? >My GUS is at 240,7,7,15,5 (And the ULTRASND environment variable is accurate). >Using a Intel Plato II motherboard, 90 Mhz defective Pentium. QEMM 7.5 with >VME:N. I haven't installed the latest (3.59?) disk set yet... I'll follow up to my own posting...I installed 3.59 AND set the DMA channel to 1. It worked! Well, it worked up until Reptile and Liu Kang appeared. It said FIGHT and died again with Exception 13... DDA ------------------------------ Date: Thu, 16 Feb 1995 13:02:09 -0500 (EST) From: bill.hyman@ccmail.bsis.com Subject: GUS Max with Panasonic CD-ROM I am trying to hook up my Reveal (Panasonic actually) CD-ROM to my new GUS Max. I think I have all my jumpers correctly placed, and I even followed the instructions regarding the audio cable (I had to hook it up to the Mitsumi pins). The CR563.SYS driver loads fine, then MSCDEX loads ok too. I can type "e:" and get to the cd-rom drive. But when I type "dir", the CD-ROM drive spins, but after a few moments, I get an error reading from drive message. Based on the symptoms, I think the hardware configuration is OK, I think it may be a software driver problem. Any ideas? Bill Hyman bill.hyman@bsis.com ------------------------------ Date: Fri, 17 Feb 1995 01:32:06 -0330 From: kwakeham@leif.ucs.mun.ca (kwakeham) Subject: Internet Phone I have tried to use Iphone now for a few days and have been unable to get the program to work properly. As soon as someone attempts to talk to me my system locks up windows on ice I have to reset the computer for it to work again. I have a 486-66 32 meg ram 560 meg HD ultrasound 1Meg w4w 311 win32s I am using multi config optimized for windows, It has a lot of room to play and this is the first time that I personally have had any problem with windows, not to say I like windows. Anyone other than me having trouble with this program ? Thanks in advance. \\|// (o o) --------oOOO--(_)--OOOo------------ kwakeham@kean.ucs.mun.ca ------------------------------ Date: Thu, 9 Feb 1995 20:46:00 GMT From: boaz.chow@eclair.com (Boaz Chow) Subject: MIDI in Windows Hi there, I have another problem. Everytime (or maybe most of the time) I play MIDI file using midi play in windows, I get a message saying The song will not play correctly with this setting or something like that. Do you guys know how to fix this? I think there is something to do with the patch map or something. ___ Blue Wave/QWK v2.12 ------------------------------ Date: Thu, 16 Feb 1995 17:04:30 -0800 From: bgaines@bvu-lads.loral.com (Bob Gaines) Subject: PMAKER Help Requested I'm new to this stuff so bear with me, I have instrument waveforms created on an AKAI S1000 that I have converted to .WAV via a Kurtzweil 2000 (If there's an easier way please let me know). Now I want to make patch files. I have PMAKER but the first problem I have is reqardless of what .WAV file I use, making the patch and playing a note on the visual piano always seems to play a piano-like wave/sound. What's my problem? Second question: Will PMAKER work. I've remember seeing some negative discussion in the past. Third: Has anyone published notes on how to modify the ULTRASND.INI or is it obvious? Any help greatly appreciated. _____________________________________ Bob Gaines Loral Advanced Distributed Simulation 13810 SE Eastgate Way, Suite 500 Bellevue, Washington 98005 ------------------------------ Date: Thu, 16 Feb 1995 19:45:19 -0500 (EST) From: Mike Batchelor Subject: QEMM, GUS, Win95, etc... Not the GUS Server once wrote... > [...bunch of stuff about QEMM and Win95 beta...by several people...] Having worked for Qdeck previously, I can say with 99.999% certainty that Quarterdeck has Win95 already, and as soon as Win95 is an official released product, there will be a new QEMM release that will address the incompatibilities. No doubt there will also be a new EMM386 as well. As a guess, the symptoms that have been described for failure with the GUS+QEMM+Win95 combinations all sound like a problem with the way Win95 beta handles drivers that do DMA, of which the grvsultr.386 is one. That EMM386 also has the same problem is a tip-off. Both memory managers have to have hooks that allow Windows to take over the machine. Change the way Windows takes over the machine, and the old memory manager's hooks no longer work. As you know, Win95 has some significant changes to the ways it does memory management. It's a similar problem to the occasional MegaEm error "Incompatible EMM." And don't hold your breath about running absolutely everything in a Win95 window. Don't toss your memory manager registration until a version of Windows comes out that doesn't even boot msdos.sys, io.sys, config.sys, autoexec.bat, etc... Until that happens, it's still good ol' DOS. -- \\\ Mike Batchelor /// mikebat@clark.net \\\ M.Batchelor@babylon4.clark.net /// "The avalanche has already begun. It is too late for the pebbles to vote." ------------------------------ Date: Fri, 17 Feb 95 10:44:04 GMT From: hickinl@VNET.IBM.COM Subject: SimCity 2000 This may well be old news but I am trying to get SC2000 to work with my newly acquired GUSMAX. In the sound dir there are a bunch of .DLL files for various soundcard (except the GUS) but the readme claims to work with 32bit prot-mode versions of the Miles drivers. So basically, where are the GUS versions of these drivers. The G-List claims that SC2000 uses Ultramid but so far I get nothing out of it. Many thanks for any help provided. Lee Hickin. ____________________________________________________________________________ OS2 Warp - everything you wanted from Windows but were afraid to try........ ____________________________________________________________________________ IBM ISSC Limited : Internet : Portsmouth UK. : hickinl@vnet.ibm.com : Standard Disclaimers apply.. ------------------------------ Date: Thu, 16 Feb 1995 17:00:13 -0500 (EST) From: Will race for food Subject: What's the deal with MAXBOS for the Ultrasnd?? Does anybody know how Gravis is going to get MAXBOS to work with an Ultrasound? Why did they claim that they were doing it when there is no way they can with the chips on the Ultrasound? ------------------------------------------------------------------------------- I'm at a home for shattered __ lives and I gather dust /()\ beyond my age..... |============================| |#28 #28| |=============[]=============| __________ |=============[]=============| __________ / \ | ____/_______[]_______\____ | / \ | | /_____/~~~~~~[]~~~~~~\_____\ | | |~~~~~~~~| |~~~~~~~| | |~~~~~~~~|_____ _____|~~~~~~~| | |__|_____/OO OO\__/OO OO\_____|_| \__________/ \__________/ ~~ '~~~`'~~`~~~~'~~~'~~`~~'~`~~~`~~`'~~'~~`~~`'~'`~`~'~~`~~~`~~`~~`~~~`~~~~~~' Jeff Salzmann, JKS4675@RITVAX.ISC.RIT.EDU ------------------------------ Date: Fri, 17 Feb 1995 09:49:39 +0100 From: Karl Erik Asbjoernsen Subject: Re: win95/GUS I did get sound with win 95 (think it was build 306) and the gus- drivers ver. 3.53. How? I installed win95 over my old windows 3.11, and voila, no problems... Later I tried the same with 3.59... and I got the usual errors that you are talking about. I installed build 3.24 yesterday, but haven't tried too much getting my gus to work yet. GRAVIS: MAKE SOME WIN95-DRIVERS!!! It has support for so many other cards! ------------------------------------------------------------------- ----- Karl Erik Asbjornsen, karlea@oleg.hiof.no ---- ------------------------------------------------------------------- ------------------------------ Date: Fri, 17 Feb 95 00:17:00 +0200 From: joni.moilanen@pcb.compart.fi (Joni Moilanen) Subject: Yet on more thing about 3D-effects Message-ID: <1f.225641.31.0CCA99C1@pcb.compart.fi> I have got an opinion about abandonding the Focal Point 3D compatibility. There haven't been much of support for the 3D audio. I think the reason is that it isn't too easy to implement the support and there aren't many reasons neither. Most of the time only stereo is enough. But if AG now drops the support for the 3D audio when the VR systems are coming, I believe it would be stupid. When you have the VR headset on (VFX-1?) and you are wandering in a virtual reality world which tries to be as realistic as possible, then the audio also should be 3D like in the real world. Then the support for the FP 3D will be handy when the game companies are trying to find easy ways to simulate 3D audio in the VR world. -joni.moilanen@pcb.compart.fi ------------------------------ End of GUS Daily Digest V19 #17 *******************************