GUS Daily Digest Tue, 26 Oct 93 0:07 MDT Volume 7: Issue 25 Today's Topics: Dram, Mikes and Headphone control Dram Upgrade Ground loop isolator GUS, new Mitsumi drive and audio connection Gus/Dual Joy GUS / Windows / MS Arcade GUS Daily Digest V7 #22 GUS Daily Digest V7 #23 GUS Daily Digest V7 #24 (2 msgs) GUS Game Support Grading Matrix GUS Support Petition [very long...] mono microphones OPTi question Problems with ultramid Registered User SBOS 3.60? SBOS version ? SF2 Silverball registration card!!!! Terminator Rampage Setup (How can I make it work) Which SCSI card to buy? Why not Ultramid? Standard Info: - Meta-info about the GUS can be found at the end of the Digest. - Before you ask a question, please READ THE FAQ. ---------------------------------------------------------------------- Date: Mon, 25 Oct 93 3:11:56 MDT From: Steve "Bongos" Larson Subject: Dram, Mikes and Headphone control Hi folks. # From: sylk@mik.uky.edu # Subject: RAM for gus? # # What is the specification for the GUS ram? I know I need 80ns Drams, # but are they - 256X4, 256X1, or what? # 256K X 4bits, Cmos BTW, thanx Francois for the slap in the head |-) (although I would argue that better dynamic mikes *do* have "nicer" output than the PZM or any other piezo for that matter, comparing a given I/P) Re: headphone volume control... And in case you didn't catch it yesterday, you can apparently *buy* such a thing from Radio Shlack in the U.S. for five bucks. I would be a little reluctant to use this as a speaker control, as the (newer) GUS's are capable of 4W/ch. into 8 ohms, enough to toast your control. That's what L-PADs are for (balanced load). (I don't think it's avail. in the Canadian R.S. catalog...) I'm looking into a part number for a ground loop isolator. A good place to get one (mail order) is MCM electronics in Centerville, Ohio. They have a 1-800 #, decent prices, etc. I'll post some numbers when I find my catalog (damn, I know it's around here _somewhere_!) If any of you tekkies come up with a R.S. part number (Can., U.S., U.K., etc.) pleeze post it for those interested. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Steve Larson, Department of Computer Engineering, University of Alberta larson@bode.ee.ualberta.ca c311-47@ucs.ualberta.ca (if bode bounces) ------------------------------ Date: Mon, 25 Oct 1993 07:52:29 -0400 (EDT) From: gt5543b@prism.gatech.edu (Antonio C. Rodriguez) Subject: Dram Upgrade > What is the specification for the GUS ram? I know I need 80ns Drams, >but are they - 256X4, 256X1, or what? ^^^^^ The 256x4's are what you're looking for. ------------------------------ Date: Mon, 25 Oct 1993 00:11:51 -0700 (MST) From: "Tim M Limes" <15601@ef.gc.maricopa.edu> Subject: Ground loop isolator > Where can I find one (or several) of these beasts, or how can I make my > own? I got my Ground Loop Isolator at radio shack, cat no. 270-054...I was suprised when I hooked it up, I didn't realize I had so much noise! About $12 can getcha one. Tim ------------------------------ Date: Mon, 25 Oct 93 09:57:56 EDT From: "Frank Pikelner" Subject: GUS, new Mitsumi drive and audio connection Hello all, I just purchased a Mitsumi FX001 CDROM drive. The drive comes with a 4-wire cable for the audio. The wires are as follows: -----> left -----> ground -----> ground -----> right Although the connector is too small to fit the GUS connection on the card (I would guess the 4 pins to be for the audio out of the CDROM drive) I could come up with some thing. WHat are the pin outs of the 4 pin connector on the Gravis card? ALso I've seen mentioned that Gravis has some Mitsumi interface,\ what is it for $50? THanks in advance, ------------------------------------------------------------------------------ ___/ / Frank Pikelner /~\ / _/ / Technical Assistant, Department of Computer Science __/ ___/ York University (Toronto, Canada) ,\^/; _/ _/ Internet: frank@cs.yorku.ca _{!}_ ------------------------------------------------------------------------------ ------------------------------ Date: Mon, 25 Oct 93 05:37:34 PDT From: "Burns Fisher, VMS Engineering 25-Oct-1993 0836" Subject: Gus/Dual Joy Yes, the GUS supports dual joysticks. I run Microsoft Flight Simulator with a Kraft joystick which has the stick on one controller and the throttle on one axis of the second controller. It works fine. Burns ------------------------------ Date: 25 Oct 93 22:27:22 EDT From: "Joakim Erdfelt" Subject: GUS / Windows / MS Arcade ok fellow GUSers out there. Got a new question to ask ya. (is it GUSer or GUSite? ) I just got MS arcade for windows and i'm *REALLY* impressed with their true-to-the-original game sounds. The Asteroids (thump, thump) is really wild on the GUS. But it seems that after using ANY of the 5 game for more than 5 minutes causes a lock-up. Anyone else had this problem? is it just me. or is it the GUS drivers doing something funky? anyway i like my GUS and i want to be able to use the sounds available. OH! if i turn the sounds off i can play forever. ;-) My machine... 486dx/33mhz - 8 Megs RAM STB S3 based ISA video accelerator. GUS 1 meg. Windows GUS configuration. [system.ini] [ultrasnd.drv] port=220 midi_int=7 gf1_int=11 sample_dma=1 dram_dma=1 Load16As8=1 ActiveVoices=22 mixer=4 MIDIVolume=127 WaveVolume=3686 Any help would be appreiciated. ALSO.. Anyone have luck getting the GUS to work with Syndicate? tried SBOS v2.06 up to v2.10 (it's version 10 whatever i just can't remember exactly) has a "patch" been released to fix the oversight by Bullfrog to have GUS support? Joakim "SVEN" Erdfelt joakim.erdfelt@office.wang.com edit/compile/link/run/curse/boot ------------------------------ Date: 25 Oct 93 12:44:11 +0100 From: "Alexander Majarek, Sascha, SAM" Subject: Re: GUS Daily Digest V7 #22 One silly question: Where can I get the TIGER-catalogue ? Do they also ship to Europe (including catalogues) ? Thanks in advance, SAM ********************************************************************* *Alexander.Majarek@uibk.ac.at * There are 3 ways (fast, sweet, sure)* *Perthalerg. 1c/11 * for a man to ruin himself: * *A-6020 Innsbruck * 1. Gamblin' (fast), * *AUSTRIA (EUROPE) * 2. Women (sweet) & * *Tel.: 0043-512-84-26-15 * 3. Computers (sure) * ********************************************************************* ------------------------------ Date: Mon, 25 Oct 93 11:11:35 -0400 From: adhir@oberon.umd.edu Subject: Re: GUS Daily Digest V7 #23 >Date: Sat, 23 Oct 93 13:26:00 PDT >From: n4zfd!frodo@rylos.n2idf.ampr.org ("James M. Blakely") >Subject: Tiger Software > >Someone mentioned that "it was nice to see the GUS in a mainstream catalog" >and told about how the GUS was advertised in Tiger Software's catalog. > >This is *not* a good thing. Tiger Software is generally the last stop for a >product before it's pulled from the market -- their line is made up >primarily of closeouts and discontinued items. > >Gravis, are you trying to tell us something by placing the GUS with Tiger? > >------------------------------ What ever gave you the idea that Tiger Software is the "last stop" before a product is "pulled from the market"? I guess the brand new NEC 3X3 CDRom drives are getting ready to be 86ed...along with the Sharp Expert Pad 7000, the Miracle Piano, etc etc etc. Perhaps you should check your sources before spreading bullshit. ------------------------------ Date: Mon, 25 Oct 1993 09:07:07 -0400 (EDT) From: Phat H Tran Subject: Re: GUS Daily Digest V7 #24 > Date: Sun, 24 Oct 1993 07:26:25 -0600 (CST) > From: E33GLASSER@sask.usask.ca > Subject: new uploads > > I also uploaded a 3D sound demo from Europe called GUS3DEMO.ZIP. > This new 3D demo is better than the others that I've tried. Although I still have trouble locating the sources, running the demo in non-interactive mode using headphones did give me the impression of being swamped by an assortment of gear, and a bird. > Date: Sun, 24 Oct 1993 07:25:14 -0600 (CST) > From: E33GLASSER@sask.usask.ca > Subject: Prince of Persia 2 > > Ok, I have tried almost every conceivable setup. I still get > random lockups. What setups have been successful for others? > By the way SBOS 3.60 definitely sounds the best for this game, > but it is not stable. Have you tried SBOS 2.10? > Date: Sun, 24 Oct 93 15:54:06 -0400 > From: sylk@mik.uky.edu > Subject: RAM for gus? > > Hello! > What is the specification for the GUS ram? I know I need 80ns Drams, > but are they - 256X4, 256X1, or what? 256x4, in 20-pin packaging. The chip numbers are usually 4C256 or something close. > Date: Sun, 24 Oct 1993 23:41:45 -0400 > From: Christine H Venart > Subject: Ultramid and UW2 > [...] > So...with my new sound, I decided to actually start playing this > game with the intent to solve it. Unfortunately, I noticed that > although all of the sound works great, everytime a digitized sound > gets "sounded" my character turns a little to the left. The only solution I found was to unplug the joystick and use the keyboard for the movements. Left hand on the movement keys and right hand on the mouse is ideal for me. Phat. ------------------------------ Date: Mon, 25 Oct 93 7:16:04 PDT From: mikebat@netcom.com (Mike Batchelor) Subject: Re: GUS Daily Digest V7 #24 Not the GUS Server once wrote... $ $ ------------------------------ $ $ Date: 24-OCT-1993 23:46:10.29 $ From: Richard Wyckoff $ Subject: Re: GUS Daily Digest V7 #23 $ $ n4zfd!frodo@rylos.n2idf.ampr.org ("James M. Blakely") writes: $ $ > Someone mentioned that "it was nice to see the GUS in a mainstream catalog" $ > and told about how the GUS was advertised in Tiger Software's catalog. $ $ > This is *not* a good thing. Tiger Software is generally the last stop for a $ > product before it's pulled from the market -- their line is made up $ > primarily of closeouts and discontinued items. $ $ I used to think this...until I looked in the newest Tiger catalog. $ Unless the new triple speed NEC CD-ROMS are also being remaindered (funny, $ I didn't even know they existed till I looked at that catalog) it seems that $ Tiger has moved from the DAK catalog arena to that of Micro Warehouse. I $ also saw the PAS and Turtle Beach cards in there too, I think. Don't worry $ about the GUS! I'd certainly would not mind seeing 386MAX v7 in a closeout catalog, but alas, Tiger sells mainstream current releases, and current products. With very deceptive advertising tactics, I might add. And prices through the roof. $ ------------------------------ $ $ Date: Sun, 24 Oct 1993 07:25:14 -0600 (CST) $ From: E33GLASSER@sask.usask.ca $ Subject: Prince of Persia 2 $ $ Ok, I have tried almost every conceivable setup. I still get $ random lockups. What setups have been successful for others? $ By the way SBOS 3.60 definitely sounds the best for this game, $ but it is not stable. $ $ Neil Danylczuk MegaEm works flawlessly with the game, and I do not miss the sound effects. The music is far better than with SBOS. -- Mike Batchelor | mikebat@netcom.com | This space for rent mikebat@qdeck.com | ------------------------------ Date: Mon, 25 Oct 1993 16:25:39 -0700 (PDT) From: roberts@brahms.amd.com (Dave Roberts) Subject: GUS Game Support Grading Matrix To go along with the GUS Support Petition that I've proposed, I've taken a shot at working up a GUS Game Support Grading Matrix. Here's the first incarnation. Please fill in for the "???"'s and tell me about other companies that you feel should be included in the list (and why -- there are a lot of companies out there and I don't think we need to include every garage software house out there). Dave Roberts Advanced Micro Devices, Inc. I/O and Network Products Division david.roberts@amd.com ----- Grading scheme: F - stated commitment not to support the GUS D - non-committal, "we'll support it if it makes it big" C - stated support, no actions B - stated support, support in 1-2 new releases A - stated support, support in 3-4 new releases A+ - stated support, support in *all* last few releases (>4, no gaps) Patches to previous releases adds a "+". "-" may be given for anything "Has support" means that the game *ships* with GUS support in the retail box. Anything available on the Internet or Compuserve is a patch. "Support" means native register level coding, AIL drivers, or custom Ultramid-based drivers. Hacking a special version of SBOS to work doesn't count :-). I know that some people don't consider anything that uses Ultramid or AIL drivers as native support, but I do. If the GUS is "in the menu", so to speak, it's native support. Note that Windows programs that support the GUS can only give you a "-". Technically, anything that is written for Windows should work, and thus isn't counted toward raising a company's letter grade. If the application does not cache patches, however, a "-" may be assigned. Patch cacheing is an architected portion of the Windows Multimedia API. Failure to cache patches is a bug in the program, not an option. -------------------+-----+--------------------------------------------- NAME |GRADE| Notes -------------------+-----+--------------------------------------------- Access Software | ??? | -------------------+-----+--------------------------------------------- Accolade | B | StarCon 2 support but none else -------------------+-----+--------------------------------------------- Activision | B | Return to Zork has support, | | stated support (Mech Warrior II) -------------------+-----+--------------------------------------------- Apogee | C- | Stated support (Raptor), but Halloween Harry | | doesn't work even with SBOS -------------------+-----+--------------------------------------------- Bethesda | C | Stated support (Delta V, Terminator:Rampage) -------------------+-----+--------------------------------------------- Dynamix | ??? | Stated commitment?? -------------------+-----+--------------------------------------------- Electronic Arts | B | Early support, but little follow through | | Chuck Yeager Air Combat support and | | Seal Team patch -------------------+-----+--------------------------------------------- Epic Megagames | B+ | Zone 66 has support and even an | | advert for the GUS. Firmly | | stated commitment (+ is for the advert) -------------------+-----+--------------------------------------------- ID Software | C | DOOM has stated support but it | | may be removed because of the | | size of the drivers (!!??) -------------------+-----+--------------------------------------------- Interplay | C | Stated support -------------------+-----+--------------------------------------------- Impressions | C+ | Patch for Rules of Engagement II -------------------+-----+--------------------------------------------- LucasArts | C | Stated support (Rebel Assault) -------------------+-----+--------------------------------------------- Maxis | C+ | Stated support and released | | patches for older games -------------------+-----+--------------------------------------------- Microleague | B | Silver Ball shipping -------------------+-----+--------------------------------------------- MicroProse | ??? | -------------------+-----+--------------------------------------------- Mindcraft | ??? | -------------------+-----+--------------------------------------------- New World Computing| ??? | -------------------+-----+--------------------------------------------- Ocean | C | Stated support (Jurassic Park -- GUS 3D!!) -------------------+-----+--------------------------------------------- Origin Systems | C- | Has had GUS drivers for Strike | | Commander working but not relased, | | gives excuses about GUS support being hard -------------------+-----+--------------------------------------------- Sierra On-Line | C++ | Released a patch to let several | | older games work and says that | | future games will all have support -------------------+-----+--------------------------------------------- Sir-Tech | ??? | -------------------+-----+--------------------------------------------- Software Toolworks | C | Stated support (Nick Falldow Golf) -------------------+-----+--------------------------------------------- Spectrum HoloByte | C | Stated support (Star Trek: TNG) -------------------+-----+--------------------------------------------- SSI | B | Shipping Darksun -------------------+-----+--------------------------------------------- Strat. Studies Grp.| ??? | -------------------+-----+--------------------------------------------- Three-Sixty Pacific| ??? | -------------------+-----+--------------------------------------------- Virgin | C | Stated support (Werewolf) -------------------+-----+-------------------------------------------- ------------------------------ Date: Mon, 25 Oct 1993 16:22:00 -0700 (PDT) From: roberts@brahms.amd.com (Dave Roberts) Subject: GUS Support Petition [very long...] I am a very satisfied GUS owner who has been reading the digest since I got my GUS in February. During my time of reading, I have watched with interest as various email campaigns have been proposed to the game companies to voice support for the GUS. I know that often times all that happened was that a bunch of product support people working for the companies got ticked off. In the best cases, people got prewritten form letters back. Like you, I would like to see the GUS supported in more games. I think that voicing our support for the GUS is a very good idea, but we can't be as haphazard about it as we've been in the past. BACKGROUND: ----------- Although email is easy for us to write and just about every interesting company is connected to it via either the Internet, Compuserve, or some other online subscriber service, very rarely do the top executives/decision makers read the email that comes in through those publicly known addresses. If we're lucky, we're alarming the support people enough to make them bring it up at the next team meeting. From there it might get escalated to someone who cares. Rarely does it make it to a decision maker and may in fact be counter productive because we GUS owners end up being labeled as a "vocal minority," and nothing more. Being a semiconductor marketing person, I look at this situation as equivalent to getting a design win with a chip. Right now, Creative Labs owns the socket on the board and we want in too. This is a strategic decision for all of the game companies because they are going to have to expend perhaps considerable resources writing, testing, and supporting the GUS, should they choose to include it. They may have to possibly delay schedules of products already in the works. This is not a decision that a single software engineer or support person can make. This has to be driven from the top, down to the bottom. We have to change the minds of the decision makers and make them see that the GUS offers a very wonderful future for gaming products. WHAT WE NEED TO DO: ------------------- Okay, let's realize that Gravis and Forte are already working pretty hard on just this very problem. As consumers, what we need to do is create the pull. Of course, that's what we've already been trying to do, but it hasn't been coordinated. I propose that we write a petition to the executives of the various game companies that we are interested in. This petition will start off with a cover letter of why we think the GUS is a valuable soundcard to support. It will have attached the names of every GUS owner that can be found (see below). It should be sent on paper through the standard postal service. Second, we need to keep score. That is, we need to lay off the companies that have announced GUS support and reward them with our purchase money. We also need to know who is not performing up to our expectations so that we can stay away from their products if we feel so inclinded. To this end, we need to keep a list of game companies that we care about. We need to make public their responses to the petition sent to them and "score" them on their current progress. I can envision this list being posted to the GUS digest every two weeks or so as we update it. Finally, I don't think we should accept help from Gravis for this venture. I want Gravis to be able to look a game company executive in the face and say with a straight face that they neither organized this nor instigated it. This is from us users, not a simple ploy by a card manufacturer to get its hardware supported in future releases. THE COVER LETTER: ----------------- The following is the cover letter that I propose we send. Feel free to comment on it and suggest things. Note that it's pretty long right now, so I don't want to keep adding things that aren't really specific. Think before suggesting something randomly. Dear [xxx], On the following pages of this letter are the names of Advanced Gravis Ultrasound sound-board owners. We are writing to you to educate you about what the Gravis Ultrasound is, what it offers to the computer entertainment industry, and to encourage your support for this hardware in all your future titles. This letter was not written by Advanced Gravis, nor written at their request. First off, what is the Ultrasound? Simply put, the Ultrasound is the lowest cost, great sounding sound board on the market today. The price of the Ultrasound is lower than many older technology FM-based sound boards (the Creative Labs Sound Blaster, Sound Blaster Pro, Sound Blaster 16, Media Vision Pro Audio Spectrum, etc.), yet the Ultrasound's sound quality is much higher. The reason for the Ultrasound's great sound is that it uses newer wavetable synthesis technology rather than older FM technology. Wavetable synthesis uses samples of real instruments to recreate music, as opposed to FM's mimicking of instruments. What this means in simple terms is that an Ultrasound will play the sound of a real sampled piano while an FM-based card will play a Nintendo-sounding interpretation of a piano. The difference between the two, in terms of sound quality, is very great and all sound board manufacturers are now rushing to produce wavetable synthesis cards in order to keep up. Now, given that wavetable technology is far superior to FM technology in sound quality, what distinguishes the Ultrasound from the other wavetable-based cards coming to market? Two things: cost and RAM. In terms of cost, the Ultrasound is very inexpensive compared to the other cards it competes with. On the street, the Ultrasound sells for between $120 and $150 (US). In comparison, Creative Labs Wave Blaster (a wavetable synthesis daughter-board for the Sound Blaster 16) costs $240 and requires a Sound Blaster 16 to attach to (another $210), bringing the total to $450. Now, other wavetable-based cards are less expensive than the Creative Labs option but still more expensive than the Ultrasound (in the $180 range for a ViVa Maestro 16, Aria-based card). In spite of this, they still don't have the sound quality of the Ultrasound. The second distinguishing feature of the Ultrasound is the fact that it uses RAM to hold its samples. Many of the other wavetable-based cards store their samples in ROM. The Ultrasound stores the samples on disk and then uploads them to the card when they are needed. There are two advantages of this method over ROM-based cards. First, samples can be changed. For instance, if an owner of the card doesn't like the violin sample, she is free to replace it with another that someone else (perhaps even she) created. With ROM cards this is not possible. The second advantage to using RAM to store the samples is that only the samples actually used for a given application have to reside on the card when the application is being used. To keep costs down and yet store all the needed General MIDI instruments in a ROM, many other wavetable cards use lower quality 8 or 12-bit samples usually totalling one megabyte or less. The Ultrasound ships with over five megabytes of high quality, 16-bit instruments samples on disk. Now that I've explained what the Ultrasound is, I'd like to explain what it offers you, the entertainment industry. In past years, publishers have often included support for the high-end Roland SCC-1 or MT-32 sound boards in their games. Often, this was simply so the composers could hear what their music was supposed to sound like before they "derated" it to work on a Sound Blaster. Additionally, it gave the game an ideal "demo mode" which was often used at trade shows and retail stores to show off the game. In great proportion, however, most purchasers of the software went back home and actually used the software with a poor-sounding Sound Blaster. The Ultrasound allows the mass market to all have the sound quality of a high-end Roland sound board. The Ultrasound also offers software writers and composers two technical benefitts: hardware mixing and freedom from the General MIDI instrument set. The Ultrasound mixes samples in hardware. This allows multiple, overlapping sound effects to be played without having to devote possibly critical CPU time to mixing the samples in software. This allows a dramatic environment to be created for the consumer without slowing the software down to a crawl. Consumers are tiring of in-order, one-at-a-time sound effects, and the Ultrasound is the easiest and most dramatic route to an immersive aural environment consisting of many simultaneous sources of sound. Finally, because RAM is used to store instrument samples, if a composer wants to change the samples for whatever reason they are easily uploaded. This frees composers from the shackles of the General MIDI instrument set and allows many different styles of music to be incorporated in the software. The following list of people (representative of all Ultrasound owners) think that having inexpensive, high quality sound for their software is important. We urge you to consider the Advanced Gravis Ultrasound the vechicle to make this goal a reality. The Ultrasound is already shipping and no action is required other than you adding the support to your future releases. This is not a difficult process as the board is easy to program and software development kits are readily available from Gravis (for free). Gravis has even written John Mile's Audio Interface Library (AIL) drivers for the Ultrasound that can simply be included with your releases for instant Ultrasound support (if your sound system uses the Miles AIL system). Some companies are even releasing patches and drivers for their sound systems to support their older releases. Thank you for your time. We appreciate your support, we'll be watching, and we'll be voting with our pocket books. Many other companies such as Sierra On-Line, Strategic Simulations, Maxis, and Activision have announced their support of the Ultrasound. We hope that you'll join them. Sincerely, Dave Roberts Speaking for: [numerous GUS owners' names] ACTION ITEMS: ------------- I'll volunteer to do the leg work here. I'll accept help from other people who wish to help out. :-) Please let me know. Since this is a petition, what's required of you individually is relatively little if you just want to participate. All I need is a very short email message from you telling me some information. See below for all the details. Before you do anything, please read all of these and then respond. Since I could be getting at least hundreds of responses, I'll be using some sort of electronic processing to help me with this. Because of this, you'll need to respond in an appropriate format that I'll describe below. 1. I need a list of game companies that you care about. In fact, don't limit yourself to game companies. Any company that writes software that needs explicit GUS support should be targeted. Note, please limit yourself to the more major companies. We don't want to be sending petitions to every garage outfit everywhere. To start off, I have collected the following list. Please write me and send me more names. Note, some of these companies have already said that they will be supporting the GUS. I want to track these as well, so if there are others that I've left off, please send those to me. This list will be use to both track the progress of the various companies and form the basis of who gets sent the petition. Access Software, Inc. Accolade Activision Apogee Dynamix Electronic Arts Epic Megagames ID Software Interplay LucasArts Maxis MicroProse Mindcraft New World Computing Origin Systems Sierra On-Line Sir-Tech Spectrum HoloByte Strategic Simulations, Inc. Strategic Studies Group Three-Sixty Pacific Virgin 2. For each of the above companies, I need standard surface mail addresses of their headquarters. Additionally, I need names of either presidents, vice-presidents, or major decision makers. You'll have to go off your knowledge of this and I'll be relying on people who work either in this industry or live in the fringe to help with this. 3. I need you. I need names of GUS owners to put on this petition. To make the point that I/we didn't make this up, I'd also like paper-mail addresses and email-addresses for each person who responds. I'd like everyone who reads the GUS digest to add their name to the list. I know that this goes out to several hundred direct email addresses throughout the world and gets relayed onto many BBS's and FidoNet connections. I also know that many of you may know people who own GUSes but don't read the digest. Please ask them to respond as well. If they don't have email, please send it in for them. Ideally, I'd like to reproduce an exact copy of Gravis's registration list. :-) That's all! RESPONSE FORMAT: ---------------- Please make the subject line of your message contain [GUS petition]. Then, please use the following format for your response. Put this stuff first. NAME: Dave Roberts EMAIL: david.roberts@amd.com ADDRESS: 40802 Capa Dr. ADDRESS: Fremont, CA 95054 [use as many ADDRESS lines as you need] If you have additional information about various things, put this *FOLLOWING* your name and address. XTRA: Blah, blah... The system works as follows. First, I save all the incoming messages that have [GUS petition] in them into one big file. I then run a script on the file to search for all the NAME, EMAIL, and ADDRESS lines. As these are found, they are added to the name file. When the XTRA line is found, it causes the script to save that individual message into another file that I read by hand to get any sort of messages. If you don't have anything to say other that your name and address, don't include the XTRA keyword. That's it. Start sending those names and addresses in. Dave Roberts Advanced Micro Devices, Inc. I/O and Network Products Division david.roberts@amd.com ------------------------------ Date: Tue, 26 Oct 1993 14:46:51 +0930 (CST) From: Gavin Subject: Re: mono microphones >dionf@ERE.UMontreal.CA writes .... >Doesn't matter. By using a mono mic on the GUS you simply put to ground one >input which will not damage the GUS. I have a dynamic mic with a 6.5mm plug, so I bought a 6.5->3.5mm adapter with the stereo rings thinking that this'll solve the problem with only one channel when using a mono mic. However the GUS throws a wobbly. I guess I'm creating a hum loop or something but I can't see how. Does anyone know what the input circuit to the GUS's mic port look like? ------------------------------ Date: Mon, 25 Oct 93 11:08:30 +0100 From: v92jl@november (johan linder) Subject: OPTi question ---------- X-Sun-Data-Type: text X-Sun-Data-Description: text X-Sun-Data-Name: text X-Sun-Content-Lines: 0 ---------- X-Sun-Data-Type: default X-Sun-Data-Name: mailtogus X-Sun-Content-Lines: 15 I am planning to buy a GUS for my pc. My computer has a mothercard called OPTi-391 wb ver 1.0 The DMA chip has the number F82C206 which could be faulty according to gus0013.zip file. However my DMA chip has not the name OPTi on the frontside ( several of the other chips has ). My DMA chip looks like this. ----------------- CHIPS F282c206 H 6058-F 9047 EANE JAPAN ------------------ Does anyone know if this is the chip that could be faulty?. If it is, should i go for the PAS16 instead? ------------------------------ Date: Mon, 25 Oct 93 22:44:15 +0200 From: tjakobs@mswe.dnet.ms.philips.nl (THEO_JAKOBS TEL.62667) Subject: Problems with ultramid hi again.. I have received some messages on the Ultramid problem i have, you all say that i should get the new disks. BUT WHAT DOES THE NEW DISKS HAVE TO DO WITH THE DARN 'UltraSoundCard not lo- cated'... And programs like Gusmod,2nd reality,Crystal Dreams 2, they all work, so the darn card is in the computer.. Ok, ok i know i should curse the gravis ultrasound, but i want some music with games (not via MegaEm(good job leesteer)) but via the &^%& Ail-drivers. Because when the ail-drivers will work, i can finally put some music and sound in my own games (they will be ready in the near future). Hope to get some solutions for my problem... By the way, people who send me a message, THANX. you people at least tried to help, and i respect that.. Andre Jakobs MicroBrain Technologies Inc. The Netherlands ------------------------------ Date: Mon, 25 Oct 1993 15:16:51 +0100 From: Jens-Uwe Jansen Subject: Registered User Hello Gravis, I just got the list of registered users from epas and was very disappointed not to find my name on it. I bought my GUS in May and gave the registration card to the dealer (Moennekes & Mosdzen in Lage, Germany), because he said they have direct contact to your company. After I didn't discover my name, I called the dealer to ask what happened to my registration and got the answer that they sent you a bulk of a few score of registrations by fax. So you should have got my registration a long time ago. Could you please tell me what happened to my registration ??? Or do you process european customeres more slowly, than on the american continent ;-) ? Sorry if my language is a little bit hash, but english isn't my native language, so I lack a bit finetuning. Ciao, Jens-Uwe Jansen === ____ === EUnet Deutschland GmbH === / / / ___ ___ _/_ === UUCP-Support === /---- / / / / /___/ / === Emil-Figge-Str. 80 === /____ /___/ / / /___ / === D-44227 Dortmund ===== ===== Tel. +49 231 972 2222 ===== Connecting Europe since 1982 ===== Fax +49 231 972 1111 ------------------------------ Date: Mon, 25 Oct 93 22:39:02 +0200 From: tjakobs@mswe.dnet.ms.philips.nl (THEO_JAKOBS TEL.62667) Subject: SBOS 3.60? hi... Maybe i'm a little behind on SBOS, but what the hell is SBOS 3.60, and where can i get it... I still haven't got my updates, and i'm not on the last database (was on ftp-site). but i send my registration-card about 3.5 months ago (to the swiss-adress). Andre Jakobs MicroBrain Technologies Inc. The Netherlands ------------------------------ Date: Mon, 25 Oct 1993 14:06:00 +0100 (MET) From: Geir Johannessen Subject: SBOS version ? What is the newest version of SBOS? -- Geir Johannessen joge@stud.unit.no Stud.techn. I am the creator of the NEWS group alt.kill.the.whales! :) "Aa vaere taktfull, er aa kunne fortelle en person at han har et aapent sinn naar han egentlig har et hull i hodet!" ------------------------------ Date: Mon, 25 Oct 93 13:53:06 EST From: BGUZ000 Subject: SF2 I can not get Street Fighter2 to work with digitized sounds. By reading the digest, it seems that I am not alone. I think that the program only works with a 100% soundblaster compatible card because even in the manual, it states that digitized sounds will not work with a Pro Audio Spectrum. On my 486-33, the game is not that slow. My complaint, is that it only supports 2-button joysticks so the game lacks in the control aspect. However, I have seen an article in a french magazine that says that Mortal Combat will support the 4-button Gravis pc gamepad. G. Segal bguz@musicb.mcgill.ca ------------------------------ Date: Mon, 25 Oct 93 10:33:35 EDT From: ciabatto@esc.syr.ge.com (David Ciabattoni) Subject: Re: Silverball registration card!!!! >Date: 22 Oct 93 16:22:00 PST >From: EBULALACAO@CSUPomona.Edu >Subject: Re: GUS Daily Digest V7 #21 .. >Anyway, has anyone else tried Silverball with a surround sound setup? >Awesome on the GUS! Music on the front and sound effects on the rear speakers! This is a good idea, I think Ill try that. I would just like to note that I also indeed did buy Silverball and just sent in the registration card. This is the first 'GAME' I have purchased for the IBM , EVER!!!!!!!!! On the registration card I put a little '*' and wrote "I also bought Silverball for it's GUS support".!!!!! I figure this is another way of 'pushing' the future supoort of the GUS. I was SOOO happy to see in the installation, SoundBlaster, and GUS as the only options!!!! Joy, Joy. Ciao. - Dave ------------------------------ Date: Mon, 25 Oct 93 10:30:47 CDT From: surgeon@esds.vss.fsi.com Subject: Terminator Rampage Setup (How can I make it work) How do I get Terminator Rampage to run ? I tried several configurations of EMM386, but could never get enough EMS (it wants 2 Meg) and conventional (it wants 585 K) at the same time. I then tried the boot floppy route. I got the game to run after putting the GUS initalization and environment variables in the floppy autoexec.bat. It got to the opening screen, music played, and then it locked up (reset button time!). Any suggestions? Is anyone else having this much trouble? ----------------------------------------------------------------- Mike Surgeon FlightSafety International, Visual Simulation Systems 2590 North Highway 94 Saint Charles, MO 63301-0037 E-Mail: surgeon@vss.fsi.com ----------------------------------------------------------------- ------------------------------ Date: Mon, 25 Oct 1993 23:23:52 -0600 (CDT) From: ddebry@grue.dsd.ES.COM (Dave DeBry) Subject: Which SCSI card to buy? So I've decided to buy a SCSI card. But if the Adaptec (which one?) has a conflict with the GUS, which SCSI card *should* I buy? -- Dave ddebry@ debry@ \ DeBry dsd. peruvian. | "Sorry, my mind went to Bermuda for a minute." es. cs.utah. | com edu / ------------------------------ Date: Mon, 25 Oct 1993 17:56:24 +0930 (CST) From: Gavin Subject: Why not Ultramid? Many of you have bitched about Ultramid saying it's not "native mode" and it takes up too much memory, but... what if the patches selected by ultramid were specifically chosen for the GUS and the game only required say 520k of memory, any real gripes? Email me and I'll post a summary. ------------------------------ End of GUS Daily Digest V7 #25 ******************************